Chapter 84 The Eye of Callum
Chapter 84 The Eye of Callum
Micah looked at Otto and slowly nodded.
"Just do it your way."
Seeing this, Otto naturally wouldn't refuse.
He would be happy to help Tessa through this trouble, but if he could get an alchemical artifact to save his life, he would certainly be willing to accept it.
After reaching an agreement, Eileen took out a necklace from her spatial pocket.
This necklace looks quite peculiar.
At its core is a silver monocular structure, with an emerald serving as the eye.
"The Eye of Callum"
It possesses a proactive defensive capability: judgment and immobilization.
You can choose a target and let the Eye of Callum focus on it, which has a chance to completely stop all of its actions.
However, there is one thing to note.
As Eileen handed the Eye of Callum to Otto, she gave him earnest advice.
"You must be aware that the effects of the Eye of Callum are closely related to your own level."
If the other party is at a much higher level than you, then the effect of judgment and immobilization will be greatly reduced.
It's very likely just a matter of halting the flow of the other person's magic or some minor action.
You must remember this.
The Eye of Callum is, in essence, just an alchemical artifact, and Eileen only hopes that Otto won't rely on it too much.
"The main material of the Eye of Callum is mithril, which is an extremely rare material. It is often used in purification rituals or in the weapons of priests. Consider it as a talisman."
After spending these days together, Eileen felt that Otto was not a bad kid, and hoped that this alchemical item would be of help to him.
However, after learning about the uses of mithril, Otto seemed to realize something.
"Could it be that the scythe that stabbed the shaman was also made with mithril?"
Otto now understood why the scythe could injure the shaman.
It's likely that the opponent received the protection of a demon or some kind of blessing, which is why their defenses were breached by the scythe mixed with mithril.
With that in mind, Otto carefully put away the Eye of Callum, knowing he would need it for his next mission.
Finally, everyone perfected the plan.
The Dragon Slayer Squad has officially partnered with Irene.
The end-of-month assessment is the day after tomorrow, so they still have some time to prepare.
Goren planned to put the materials he had on hand into the warehouse for filing, while Micah took the kangaroo bat's original pouch and wing membrane to Una to make a space pocket.
Tessa was pulled to the backyard by Eileen, seemingly to make some additional plans.
As for Otto, seeing that time was running out, he immediately made an excuse, saying that he needed to study the list of offerings for the Goddess of Light, and then left the forge.
Actually, he planned to ask Phyllis if there was a cemetery near Oak Town so he could help the black cat transform.
This can't really be considered a lie. It's unlikely that the raven will keep bothering you in your dreams. After all, keeping vigil in the cemetery is a kind of sacrifice to the goddess of light.
Anyway, there's no rule that he can't do volunteer work if he doesn't use the Light and Fire Eye. He can just use the Light and Fire Eye again when he gets to the cemetery.
With everyone's plan in progress, Otto only hopes to increase the odds of winning as much as possible.
He touched the earthenware jar through his pocket; it was best to deal with this kind of evil-smelling object as soon as possible.
With that in mind, Otto immediately quickened his pace.
But in late autumn, the weather is always unpredictable.
The sky was clear and blue just a moment ago, but just past noon, leaden-gray rain began to fall.
The sound of ping-pong balls echoed from Otto's moon silver carved armor.
The strange noise made the children on the street burst into laughter.
They felt that the armor in front of them was more like a bulky musical instrument than protective gear.
But as the rain intensified, there were hardly any people on the streets.
Otto, on the other hand, seemed somewhat out of place as he hurried toward the Adventurers' Guild.
Fortunately, Otto walked quickly and soon arrived at the Adventurers' Guild.
The Adventurers' Guild's wooden sign should be on the door, blackened by the rain.
Otto didn't pay any attention, simply placing his hand on the wooden sign and pushing open the door.
With the creaking of the wooden door, the warm firelight and the pungent smell of tobacco mixed with the aroma of ale wafted over.
Many members of the Adventurers' Guild gather here every day.
Therefore, when ventilation is impossible, the smell tends to be quite unpleasant.
Just as Otto frowned, searching for Phyllis, the girl walked back to the counter from the office.
"Mr. Otto, you're back from camp?"
Phyllis greeted Otto warmly.
The whiteness of her milky skin rippled like a disturbed lake as Phyllis's arm swayed, attracting many glances.
This left Otto speechless for a moment; clearly, the girl was completely unaware of her alluring, weapon-like figure.
Otto felt that if Tessa was a refreshing drink adorned with countless exotic fruits in summer, then Tessa was a perfect example.
Then Phyllis is a high-end cake that only appears in the royal palace.
Just looking at it makes you want to imagine how soft and sweet the experience would be if you were to immerse yourself in it.
But when the girl greeted him, Otto simply waved in response.
He quickly sat down at Phyllis's counter, and Phyllis obediently handed him a towel, telling him to quickly wipe off the rainwater so he wouldn't get sick.
"Mr. Otto, do we still need to wear our armor in the rain?"
It must be very heavy, right?
Phyllis has also encountered many adventurers who rarely wear armor when it rains.
That burden was too heavy.
But looking at Otto's calm expression, Phyllis felt that it didn't seem to affect him much.
Otto simply explained it this way.
"It wasn't raining before I left, but you seem to have been very busy since you came back from camp."
Otto remembered that Phyllis was the first person the guild sent to the camp.
However, after meeting Maeve, Phyllis needed to come back to confirm many things.
Therefore, the camp was put in charge by a different person.
Upon hearing Otto's words, Phyllis simply felt somewhat annoyed.
"Because of me, my grandma and grandpa had a big fight, and I don't dare to go back."
Phyllis's real intention was to find out who had the opportunity to know Maeve's true file.
But to everyone's surprise, Phyllis's grandmother started arguing with Victor after hearing Maeve's name, putting Phyllis in a difficult position.
However, just as Phyllis was rambling on about her family affairs, she suddenly realized something: the adventurer in front of her wasn't there to listen to her nagging.
"Let's talk about these trivial matters later. Mr. Otto, are you here to pick up the commission?"
Phyllis tidied up the sparsely stocked countertop somewhat hastily. After having drinks with Otto, the two became quite familiar with each other, as they were the same age.
Therefore, Phyllis always felt relaxed in his presence.
Fortunately, Otto didn't mind these trivial matters, only saying that they could go out for drinks later, and then explained his purpose.
"I'd like to find a cemetery for a meditation-like activity. Could the guild provide any information?"
The Adventurers' Guild is not only a processing center for various commissions, but also an intelligence gathering agency for the region. Otto thought it wouldn't hurt to come and ask around.
Upon hearing Otto's question, Phyllis seemed to remember something and quickly bent down to search for something in the drawer.
A short while later, Phyllis took out a document and placed it in front of Otto.
"Mr. Otto, would you be willing to take on this commission related to the cemetery?"
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